OS2 World.Com Forum

Subject  :  SDL/2 20051222 - Crash games
Author  :  Martin
Date  :  29 Dec, 2005 on 15:22
Hi

Does anybody is having problems with the last SDL/2 20051222.

There are some issued that Im experimienting, for example Fomido don't load anymore, and other like Rock Dodger the sound breaks.

Can anybody check does two with the newer SDL ?

Martin


Subject  :  Re:SDL/2 20051222 - Crash games
Author  :  Doodle
Date  :  02 Jan, 2006 on 14:17

Martin (29 Dec, 2005 15:22):
Hi

Does anybody is having problems with the last SDL/2 20051222.

There are some issued that Im experimienting, for example Fomido don't load anymore, and other like Rock Dodger the sound breaks.

Can anybody check does two with the newer SDL ?

Martin


I'd be interested what happens if you try an older SDL build, like for example the one from 20051014.

About sound problems, I've changed the priority of sound processing thread in SDL from timecritical to a lower one, so bad-behaving SDL applications are less likely to eat all the CPU and kill your computer.

One thing you may try is to set this in your config.sys and reboot:
CLOCKSCALE=4

It was reported to help with sound in some SDL apps!

Doodle


Subject  :  Re:SDL/2 20051222 - Crash games
Author  :  Martin
Date  :  08 Jan, 2006 on 14:07
I down level the SDL libraries and didn't work also... so Im guess that most be some change I made to my OS/2 configuration.

I will check it out and let you know.


Subject  :  Re:SDL/2 20051222 - Crash games
Author  :  SofiyaCat
Date  :  26 Mar, 2006 on 11:47
私のところでもサウンドが途切れる現象がありました。
私はSDL/2のaudio部分を書き換え、そして描画部分にウェイトを入れることで対処しました。
#高負荷がかかったときに、Dartがとまってしまうような感じになっていたので。

Sorry I am poor at English. Excite translate.
----

There was a phenomenon of the sound's becoming interrupted also even in me.
I dealt by rewriting the audio part of SDL/2 and putting weight in the drawing part.
#Because it became feeling to which Dart stops when a high load hangs.

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Sofiya Cat


Subject  :  Re:SDL/2 20051222 - Crash games
Author  :  SofiyaCat
Date  :  28 Jun, 2006 on 07:04
It is the one of will become interrupted the sound at a high load and losing.

Anyway, there is a limit in the Watashiitsu person though want to be tested by me in various environments. If possible, I want you to use a lot and to test.

I will ask to merge it with Netlabs as there is no problem.

We will wait for cooperation of everybody.

http://nekomimi.cafe.coocan.jp/wiki/?ʪÃÖ

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Sofiya Cat


Subject  :  Re:SDL/2 20051222 - Crash games
Author  :  Doodle
Date  :  28 Jun, 2006 on 10:03

SofiyaCat (28 Jun, 2006 07:04):
It is the one of will become interrupted the sound at a high load and losing.

The latest SDL release (of 2006) has a setting for it, please read the changelog file to know more about it.


I will ask to merge it with Netlabs as there is no problem.

Sure, just send me your updates/patches!

Doodle

ps: Do you use IRC/MSN/AIM or something similar where we could talk about your changes realtime?


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