VGB/2: Difference between revisions
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[[Image:vgb_startup.png|thumb]][[Image:vgb_bugsbunny.png|thumb]][[Image:vgb_centipede.png|thumb]][[Image:vgb_frogger.png|thumb]][[Image:vgb_rtypedx.png|thumb]][[Image:vgb_spaceinvaders.png|thumb]][[Image:vgb_vcaldan.png|thumb]][[Image:vgb_animaniacs.png|thumb]][[Image:vgb_bomberman.png|thumb]] | |||
VGB/2 allows you to run your favorite Game Boy and Game Boy Color programs under OS/2. | [[Image:vgb_donkeykong.png|thumb]][[Image:vgb_galaga.png|thumb]] | ||
'''VGB/2''' allows you to run your favorite Game Boy and Game Boy Color programs under OS/2. | |||
This is the final SpiceWare port of VGB. I'm unaware of any newer ports by anyone else. Marat's source for VGB is not publicly available; therefore I am unable to release my source for VGB. | This is the final SpiceWare port of VGB. I'm unaware of any newer ports by anyone else. Marat's source for VGB is not publicly available; therefore I am unable to release my source for VGB. | ||
Sneak Peek 2 of VGB/2 is now available. | Sneak Peek 2 of VGB/2 is now available. | ||
* new for Sneak Peek 2 | * new for Sneak Peek 2 | ||
* Fixed cropping problem in Super Gameboy mode(work space showed to left/ right of playable game area) | * Fixed cropping problem in Super Gameboy mode(work space showed to left/ right of playable game area) | ||
* added additional control panel settings | * added additional control panel settings | ||
* keyboard scancodes can be changed, just like in Stella. See Stella documentation for more info. | * keyboard scancodes can be changed, just like in Stella. See Stella documentation for more info. | ||
==License== | ==License== | ||
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==Links== | ==Links== | ||
* http://fms.komkon.org/VGB/ | * http://fms.komkon.org/VGB/ | ||
* [http://web.archive.org/web/20070808101230/http://home.houston.rr.com/spiceware/downloads/vgb_sneakpeek_2.zip VGB for OS/2] (166 K) Sneak Peek 2. | |||
==Authors== | ==Authors== |
Revision as of 04:51, 27 December 2017
VGB/2 allows you to run your favorite Game Boy and Game Boy Color programs under OS/2.
This is the final SpiceWare port of VGB. I'm unaware of any newer ports by anyone else. Marat's source for VGB is not publicly available; therefore I am unable to release my source for VGB.
Sneak Peek 2 of VGB/2 is now available.
- new for Sneak Peek 2
- Fixed cropping problem in Super Gameboy mode(work space showed to left/ right of playable game area)
- added additional control panel settings
- keyboard scancodes can be changed, just like in Stella. See Stella documentation for more info.
License
The Virtual GameBoy is written in portable C language and will work on any sufficiently fast computing platform, be it a computer, a videogame console, a PDA, a cell phone, a DVD or MP3 player, or even a digital camera. If your company considers using GameBoy emulation in its products, you can license the VGB source code from the author (Marat Fayzullin). Marat Fayzullin is also available for consulting work in the software emulation, embedded programming, and other fields.
Links
- http://fms.komkon.org/VGB/
- VGB for OS/2 (166 K) Sneak Peek 2.
Authors
- Port: Darrel Spice