OS/2, eCS & ArcaOS - Technical > Games

OS/2 - ArcaOS - Native Games

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Jochen Schäfer:

--- Quote from: Martin Iturbide on July 28, 2021, 10:55:08 pm ---Hi

I have a noob question about SDL development. For games that had been developed with SDL 1x, is it possible to recompile those with SDL 2.x? or all the game code (like functions calls, etc) will need to be changed to use the SDL 2.x instead?

Regards

--- End quote ---
Their migration guide is here: https://wiki.libsdl.org/MigrationGuide.
The compability layer is here: https://github.com/libsdl-org/sdl12-compat

TZhivkov:
Hello,
I need any free playable pinball native for OS/2

Martin Iturbide:
Hello TZhivkov, welcome the forum


--- Quote from: TZhivkov on June 17, 2025, 07:18:31 am ---Hello,
I need any free playable pinball native for OS/2

--- End quote ---

Sadly "Psyberball Pinball" never evolved from 1996.

Maybe we should try to find an open source SDL pinball game and see if it can be ported.

Regards

Martin Iturbide:
Dave, sorry to abuse of your time.

Do you think this will compile on OS/2? It uses C++11 and SDL2.
- https://github.com/k4zmu2a/SpaceCadetPinball

It requires this freeware from Microsoft Pinball: https://www.groovypost.com/wp-content/uploads/static/downloads/3d_pinball_for_windows_space_cadet.exe

Regards

Dave Yeo:
Hi Martin, tried building it, make seems to get into a loop early on, one core at 100% and after a while the system locks up. Not sure how to proceed.

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