Author Topic: OS/2 - ArcaOS Santa's List for 2025  (Read 747 times)

Paul Smedley

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Re: OS/2 - ArcaOS Santa's List for 2025
« Reply #15 on: Today at 08:52:46 am »
What about mesaGL? I don't remember its current status. A slow renderer would still be better than no renderer at all...
Mentore

I visited it, seven years back, and got it compiling and the examples ran good. [https://github.com/OS2World/LIB-GRAPHICS-WarpMesaGL.
Problem is that it is old. Gives gl.h while now it is gl2.h that is required.

sh*t. I was hoping there was a better solution.
AFAIK also PortableGL has its limits (TinyGL is good but even more limited).


Mesa GL's softpipe might be sufficient...

Jochen Schäfer

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Re: OS/2 - ArcaOS Santa's List for 2025
« Reply #16 on: Today at 09:06:54 am »
[..]
sh*t. I was hoping there was a better solution.
AFAIK also PortableGL has its limits (TinyGL is good but even more limited).

Mentore
It has. While the examples worked, I couldn't get it to work with Classicube.