OS/2, eCS & ArcaOS - Technical > Games
Please test - OpenTTD v12.1
Paul Smedley:
Hi all,
Again thanks to Martin for the suggestion, I spent a few hours building OpenTTD v12.1 (https://www.openttd.org/)
https://smedley.id.au/tmp/openttd-12.1-os2-20220313.zip - please see the readme.os2 for installation instructions - including where to download the required additional files.
Cheers,
Paul
Martin Iturbide:
Hi Paul
I'm trying again OpenTTD from scratch on real hardware.
- Got openttd-12.1-os2-20220313.zip
- Installed sdl2, sdl2_mixer, sdl2_ttf & sdl2_image (from RPM)
- Downloaded opengfx, opensfx, openmsx and located the files on ./baseset
-- First I put the unzipped file directly on ./baseset and later I just set the .tar files there.
If I run openttd I get an exception. Here it is the log file.
What else can you see I may be missing, because I got it working on my VM yesterday.
Regards
Paul Smedley:
Hey Martin,
That's a very different trap to what we were getting yesterday - appears to stem from SDL. I have no real idea on how to resolve.
Cheers,
Paul
Jochen Schäfer:
The crash is happening in LIBCN.
@Paul: did you explicitely link LIBCN to OpenTTD? My observation is, that it is often needed. I guess, some startup code is needed.
@Martin: Which SDL2 version you are running with?
David McKenna:
Hey Paul,
I can get it to run, but the small window updates only once per second, so is very difficult to use. Tried changing refresh rate but it doesn't seem to make any difference. After a short while I get a trap in DIVE.DLL (attached).
Regards,
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