I tried building lbreakout2, something I've done before. No joy, configure didn't add some libs (png, intl and SDL) and the level stuff is screwed up.
H:\tmp\lbreakout2-2.6.5\client>lbreakout2.exe
LBreakout2 2.6.5
Copyright 2001-2011 Michael Speck
Published under GNU GPL
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Looking up data in: .
Looking up highscores in: .
Looking up custom levels in: W:\Home/.lgames/lbreakout2-levels
Compiled without sound and music
W:\Home/.lgames/lbreakout2.conf: file not found
Loading theme 'AbsoluteB'
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/bricks.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/bricks.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/paddle.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/paddle.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/weapon.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/weapon.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/shot.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/shot.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/extras.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/extras.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/fr_left.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/fr_left.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/fr_top.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/fr_top.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/fr_right.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/fr_right.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/life.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/life.png
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/back0.png
Fatal STK Error!
Couldn't open ./gfx/H:/tmp/lbreakout2-2.6.5/client/gfx/AbsoluteB/back0.png
GUI finalized
STK finalized
SDL finalized
Note the PATHS start with .gfx/H:
LBreakout2 is quite playable, lots of additional levels available, likely the same levels as LBreakout_hd uses.