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Games with older SDL and FSLIB
Dave Yeo:
Reminds me, while looking for the missing files, I found https://wkiri.com/projects/atris/atris-sounds-1.0.1.tar.gz, probably the same as you found.
Dave Yeo:
Found a FAQ too, this may be relevant,
--- Quote --- Q: Why am I having so much trouble controlling the pieces?
A: Atris version 1.0.5 introduced the ability to change the keyboard repeat rate. If you find that the pieces move or rotate too quickly for you, consider changing the setting from within the "Special Options" menu. Let us know if you have any other playability problems.
--- End quote ---
Martin Iturbide:
--- Quote from: Dave Yeo on June 26, 2025, 01:38:21 am ---Found a FAQ too, this may be relevant,
--- Quote --- Q: Why am I having so much trouble controlling the pieces?
A: Atris version 1.0.5 introduced the ability to change the keyboard repeat rate. If you find that the pieces move or rotate too quickly for you, consider changing the setting from within the "Special Options" menu. Let us know if you have any other playability problems.
--- End quote ---
--- End quote ---
Thanks Dave
I changed on "Special Options" on the Key speed and now it plays perfect for me.
Regards
Dave Yeo:
FAQ is at https://wkiri.com/projects/atris/Docs/faq.html
Martin Iturbide:
Hello
I contacted the Alizarin Tetris author, because the page says that latest version is 1.0.7 and the source code there is for version 1.0.6.
She replied:
--- Quote ---Martin,
Thanks for letting me know. It seems this page wasn't updated correctly, and enough time has passed that I'm having trouble finding the files locally. I recommend working with version 1.0.6. The main change for 1.0.7 (which you can duplicate) was to avoid buffer overruns by changing calls to sprintf() to instead use this macro, added to atris.h:
atris.h:#define SPRINTF(buf, fmt, args...) snprintf(buf, sizeof(buf), fmt, ## args)
I hope this is helpful!
Kiri
--- End quote ---
It is not a big change, I guess.
Regards
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