Author Topic: Games with older SDL and FSLIB  (Read 34574 times)

Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #90 on: August 08, 2025, 04:23:01 am »
I've rearranged your files and added to them. Feel free to rearrange them how you like. These should use the usual SDL12 from digi. Should be tested more. Your UHexen2.txt needs updating. Remember this also supports hexenworld.
Thanks

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #91 on: August 15, 2025, 06:05:16 am »
Thanks Dave

I'm uploading that version to HobbesArchive.

Can you please upload your code changes to this fork?
- https://github.com/OS2World/GAME-SDL-ACTION-uHexen2

Regards

Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #92 on: August 15, 2025, 08:24:19 am »
No code changes, it compiled cleanly, just changed the SDL12 lib. I'll upload that change and the .gitignore file I added tomorrow.

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #93 on: August 25, 2025, 03:04:41 am »
Hello Dave

Do you have some time to check the next one?

Kobo Deluxe
https://github.com/olofson/kobodeluxe

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Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #94 on: August 25, 2025, 05:15:39 am »
Hello Dave

Do you have some time to check the next one?

Kobo Deluxe
https://github.com/olofson/kobodeluxe

Regards

Having a problem with cmake finding SDL_image, perhaps getting confused by pkg-config finding the SDL installed by YUM.
Code: [Select]
-- Found PkgConfig: W:/USR/BIN/pkg-config.exe (found version "0.29.1")
-- Performing Test CMAKE_HAVE_LIBC_PTHREAD
-- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE
-- Found SDL: W:/usr/lib/SDL_dll.a;-lpthread (found version "1.2.15")
CMake Error at W:/usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:233 (message):
  Could NOT find SDL_image (missing: SDL_IMAGE_INCLUDE_DIRS)
Call Stack (most recent call first):
  W:/usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:603 (_FPHSA_FAILURE_MESSAGE)
  W:/usr/share/cmake/Modules/FindSDL_image.cmake:91 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  src/CMakeLists.txt:92 (find_package)


-- Configuring incomplete, errors occurred!

I did set SDL_IMAGE_INCLUDE_DIRS

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #95 on: August 31, 2025, 06:10:14 pm »
Hello Dave

Too bad it does not compile.

Can we move to the next one, Lopan?
- https://github.com/OSSGames/GAME-SDL-BOARD-Lopan

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Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #96 on: August 31, 2025, 06:45:30 pm »
Hello Dave

Too bad it does not compile.

Can we move to the next one, Lopan?
- https://github.com/OSSGames/GAME-SDL-BOARD-Lopan

Regards

Yea, I think it might have been building a test program and failing due to the wrong calling convention. Tried a different port too, it had its own sound library that failed to compile due to missing priority.h or such and I lost interest.
I'll try Lopan in a couple of days as I'll be away from my computer till Tuesday.

Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #97 on: September 02, 2025, 06:21:34 am »
Can we move to the next one, Lopan?
- https://github.com/OSSGames/GAME-SDL-BOARD-Lopan

Sure, built fine using the OW SDL. With the RPM, might need "make LDFLAGS=-Zomf"  or make LDFLAGS=-Zexe", haven't test with the RPM SDL and can't remember if sdl-config --cflags adds -Zomf

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #98 on: September 04, 2025, 05:22:14 am »
Thanks Dave

It is working here. I'm attaching how I want to bundle it.

Can you please add the make file on the repository:
- https://github.com/os2world/GAME-SDL-BOARD-Lopan

Update: Oops, I'm sorry, I just found out that the latest version is 10 from 2008. I just put it on the OS2World repo.

Regards
« Last Edit: September 04, 2025, 05:36:21 am by Martin Iturbide »
Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #99 on: September 04, 2025, 06:28:24 am »
I didn't change the makefile or anything. Your release looks fine.

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #100 on: September 04, 2025, 10:11:18 pm »
Thanks Dave. I had uploaded Lopan to Hobbes.

Can you please check if the next one compiles?
- https://github.com/OS2World/GAME-SDL-ACTION-Luola

Regards

Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #101 on: September 05, 2025, 05:46:59 am »
Thanks Dave. I had uploaded Lopan to Hobbes.

Can you please check if the next one compiles?
- https://github.com/OS2World/GAME-SDL-ACTION-Luola

Regards

Here's the first go. Need to enable sounds and document stuff. Actually start over and commit my changes as I go.
Also I got pissed at the OW SDL libs failing configure tests so after some struggles, have built SDL_gfx and SDL_image. Same thing, need to start over, do commits, document, properly package as well as build SDL_mixer.
Need the RPM SDL, SDL_tiff and various image files for my SDL_image.  Looking at configure.log, jpeg, libpng, libtiff, libwebp are the libraries that were pulled in.
Note I downloaded the levels and they are included.
Please test.
Edit: Tired, will continue perhaps tomorrow or on the weekend.
« Last Edit: September 05, 2025, 05:49:03 am by Dave Yeo »

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #102 on: September 05, 2025, 07:35:11 pm »
Thanks Dave

I tried to test it, but it says it requires "SDL_T200.DLL". And I can not find it on the libs file.
Is it same as "SDL2T200.DLL" ? or it is a different thing?

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Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #103 on: September 05, 2025, 11:37:04 pm »
Yum install SDL_ttf. Should have mentioned it, sorry.
Description says, "This library allows you to use TrueType fonts to render text in SDL applications."

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #104 on: September 06, 2025, 12:17:41 am »
Hi Dave

I installed libtiff and SDL_ttf.

I get this:
Quote
[C:\HOME\Downloads\LUOLA\LUOLA\BIN]luola
Luola home directory "C:\Home/.luola/" doesn't exist. Creating...
No joysticks available
Error: Couldn't load font configuration file

I have the share folder on C:\usr\share\luola.

Regards
Martin Iturbide
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