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Messages - Martin Iturbide

Pages: [1] 2 3 ... 304
1
Games / Re: PrBoom+
« on: Today at 07:07:52 pm »
Hi Jochen,

 Got it working - didn't realize I needed to install the Doom.wad file separately (it was included in your first alpha version). It works great, sound and mouse work well, everything worked that I tried... nice work, thanks!

Regards,
Hello

Just by anyone wondering, the shareware WAD of Doom is available to the public. (You can get the WAD shareware here)

Regards

2
Games / Re: PrBoom+
« on: Today at 03:13:47 am »
Hello Again.

I don't know what I did, but it works now. I'm using doom shareware wad, and it loads.
It works fine for the moment, but the mouse movement moves too much the camera. I need to keep testing it, it is always nice to play some doom.

Regards

3
Games / Re: PrBoom+
« on: Today at 03:08:17 am »
Hi Jochen.

I installed it with yum, but I don't know where should I put the .wad files.
I located it on \usr\share\prboom-plus but the game list looks empty. (picture attached).

By the way: SDL2_mixer SDL2_net pcre are also needed so you can add those on the release info.

Regards

4
Comments, Suggestions & Questions / Re: Hobbes (Files) Reoganization
« on: April 14, 2024, 04:04:45 pm »
Hello

Checking the Hobbes Reorganizaton there is a little mistake I made when Nathan was recreating the site.

At some point I wanted to slipt the Windows related OS/2 software in "win16" and "win32". The idea was to put Windows programs that run in 32Bits that are related to OS/2 and that runs in OS/2 with Odin in a different place of the Windows 16bits software that  runs in Win-OS2 sessions. That's why you see on "/pub" that I have /windows and /win32, but I never finished it.

My questions is, If I should go forward with this idea. Move the Win32 items to "/win32" and rename "/windows" to "win16".

Regards

5
Applications / Re: XWP v1.0.16
« on: April 11, 2024, 01:36:16 am »
Hello

I created this ticket, about enhancing XWPKeyboard Mappings.

http://trac.netlabs.org/xworkplace/ticket/11

I think it can be interesting to grab the idea of "Folder Hotkeys" and put it on "Mappings" so different combination of keys can be assigned to some desktop actions (parameters).
But I guess it will be more interesting if more "desktop actions" can be added to XWP there, like the ones in "Windows Keys" like "Hide/show all windows", "Show windows list", "Lock up desktop", etc. 

Regards

6
Games / Re: Minecraft
« on: April 09, 2024, 12:47:23 am »
Hi David

Getting around 10fps, and can move the view by moving the mouse. ...
I think I have your same experience, with the exception of moving with the mouse. How do you know it is moving, does the image/background moves?

Do you use SNAP or Panorama. In my case I used Panorama on real hardware.

Regards

7
Games / Re: Minecraft
« on: April 08, 2024, 02:15:35 pm »
Hello.
PS: PrBoom is finished, but I have problem with the packaging. Perhaps I should simply zip it, and be done with it.
Is this a new build that haven't been posted. Just let it free to try it out :)

Regards

8
Games / Re: Minecraft
« on: April 05, 2024, 02:24:39 pm »
Hello
When you are saying "no mouse", do you mean a pointer?
The game captures the mouse and no pointer, and no crosshair is shown.
In my case, it is the behavior that you said.
The mouse does not produce any movement on the game. But I do see a white crosshair in the middle.
With ESC I can get the mouse pointer back.

Regards

9
Applications / Re: XWP v1.0.16
« on: April 05, 2024, 02:10:28 pm »
This sub-thread is yet another good reason to use XWP-Lite/ANXWP: it comes preconfigured.

In XWP-Full, you need to check "XWorkplace Installation->XWorkplace Setup->Features->Mouse and Keyboard features->Enable global object hotkeys"

Thanks Rich. That was what I needed. XWP full does not enable by default the "Enable global object hotkeys". Now the hotkeys works fine.

Regards

10
Games / Re: Minecraft
« on: April 05, 2024, 03:51:49 am »
Hi again

I got similar results on real hardware (Thinkpad T14s). It displays the same way. With the WASD keys I can not exactly notice movement, I think the hammers moves a little bit.
But it is nice to see progress.

Regards

11
Applications / Re: XWP v1.0.16
« on: April 05, 2024, 03:47:02 am »
Hi Pete

Thanks for the tip. In fact I don't have that "Hotkeys" tab in the Keyboard Setting, not on my VM nor my real HW machine. I have ArcaOS 5.1.0 with XWP 1.0.16 Full installed and I don't see that tab.

Disabling Styler did not made any difference.
I can give it a try on a experimental VM to uninstall Dynamic Icons, but I don't know how to uninstall it.


Regards

12
Virtualization / Re: ArcaOS in VirtualBox and mouse.
« on: April 04, 2024, 10:11:32 pm »
Hello Glenn

Can you check the size and date of your vboxmouse.sys file?

I'm using an older one here without any major issues. I have some little bug from restart to restart, but it is on what you describe.
My is:
- 1-31-20  3:06a        25,774    227 a--r  VBoxMouse.sys

I guess the latest one is:
- 1-15-24  2:26p        58,713      0 ---r  VBoxMouse.sys
But I'm not using it.

I'm using here Windows 10 host with Vbox 7.0.14. ArcaOS 5.1.0 (BIOS) as Guest.

Regards

13
Programming / Re: Xpdf v. 4.01
« on: April 04, 2024, 09:59:13 pm »
Hello Tellie

Is it ok if I upload "xpdf-4.05-qt5-os2.7z " to hobbes with this readme?

Regards

14
Games / Re: Minecraft
« on: April 04, 2024, 02:51:59 pm »
Hi

I forget to tell you that I tried it first on a ArcaOS 5.1 VM. I will try it on real hardware.

Regards

15
Games / Re: Minecraft
« on: April 04, 2024, 12:35:37 am »
Thanks Joschen, it fun to try this things.

I did a "yum install SDL2 libcurl" and now I can run it.

The drawing is very buggy here. I can not move, I only see the hammer moving. I can not see the pointer or move at all with the mouse. I guess this is what you mean in your post.

But there is something else. I can not type my user name (not mandatory), it types any weird thing there, is that also happening to you?

But it is very fun to see that you were able to port it to this stage. Thanks.

Regards

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