31
Applications / Re: LarsenCommander - new test version
« on: May 20, 2023, 07:28:48 pm »
Thank you Andi.
I updated my local svn and built it. Thought I had a problem with the executable at first, I tried to test the built lcmd.exe in the directory it was built in and it threw errors but I figured out it was reading the lcmd.rc for building it and the executable needs its own lcmd.rc file. Once I worked that out, it seems to be working well.
One thing that I would like I would like to see (maybe I can work it out) is to have lcmd.exe look for gl16os2.dll in its own directory first before looking at libpath, this would allow it to run without gl16os2.dll having to be in libpath.
I updated my local svn and built it. Thought I had a problem with the executable at first, I tried to test the built lcmd.exe in the directory it was built in and it threw errors but I figured out it was reading the lcmd.rc for building it and the executable needs its own lcmd.rc file. Once I worked that out, it seems to be working well.
One thing that I would like I would like to see (maybe I can work it out) is to have lcmd.exe look for gl16os2.dll in its own directory first before looking at libpath, this would allow it to run without gl16os2.dll having to be in libpath.