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Messages - Martin Iturbide

Pages: [1] 2 3 ... 359
1
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 12, 2026, 03:18:06 pm »
Thanks Dave. It was my mistake, I was thinking that the .exe and /data were supposed to be in the same directory as the older port.

The game works, and sounds fine.  Like you said, fullscreen with alt+Enter traps the program.

Do you think the .exe can be modified to find the data on ./data instead of ../data?
Just to make it easier for the user to unzip and run the exe. If it is not possible, that's ok.

Regards

2
Hardware / Re: OS/2 for Industrial Use
« on: January 12, 2026, 12:58:13 pm »
Hello Doug

I have this page about OS/2 and the Mainframe:
- https://www.os2world.com/wiki/index.php?title=OS/2_and_the_Mainframe

I'm linking these videos, it was kind of cool to see a more extended video about "Support Elements" (https://youtu.be/MldoPkd349M?t=421)

Regards

3
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 12, 2026, 04:32:37 am »
Hello Dave

I tried it here, with the ./data from the older binaries. But it tells me it can not find it, even if the file is there.
Is is something that is not recognizing between / and \ ?

Regards

5
Applications / Re: WordPerfect 5.2a for OS/2 working!
« on: January 11, 2026, 02:50:11 am »
Thanks Adrian.

- https://www.os2world.com/wiki/index.php?title=WordPerfect_5.2a_Running_on_ArcaOS

If you want to add more detail or any other thing, just let me know.

Regards

6
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 10, 2026, 05:14:15 pm »
Thanks Dave.

This is it (attached).

Can you please now check SDLZombies?
-- https://github.com/OSSGames/GAME-SDL-ACTION-sdlZombies

Regards

7
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 10, 2026, 03:27:27 pm »
Good, It is working fine.

I will upload it to hobbes this way.

Thanks.

8
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 09, 2026, 11:12:26 pm »
It works fine, with sound. Thanks Dave. Apologies to your wife, sometimes it happens the same with mine while I'm testing software at night.

About the console showing, I run "c:\os2Tk45\bin\exehdr /PMTYPE:PM sdlroids.exe"

Code: [Select]
[C:\PROGRAMS\SDLROIDS]c:\os2Tk45\bin\exehdr /PMTYPE:PM sdlroids.exe

Operating System/2 Executable File Header Utility
Version 4.01.003 Dec 11 2003
Copyright (C) IBM Corporation 1988-2003
Copyright (C) Microsoft Corp. 1988-1992.
All rights reserved.

Module:                         sdlroids

Module type:                    Program
Number of memory pages:         0000000b (11)
Initial CS:EIP:                 object 1 offset 00000000
Initial SS:ESP:                 object 3 offset 00100000
Automatic data object:          2
Stack allocation:               00100000 (1048576) bytes

 no. virtual  virtual  map      map      flags
     address   size    index    size
0001 00010000 00009850 00000001 0000000a EXECUTABLE, READABLE, 32-bit
0002 00020000 0001cbe0 0000000b 00000001 READABLE, WRITEABLE, 32-bit
0003 00040000 00100000 0000000c 00000000 READABLE, WRITEABLE, 32-bit


I zipped both for you to check it.  On the unchanged exe I did the trick to put it as "Start Minimized" to don't show the console.

I also created the OS/2 fork for you to upload any changes:
-- https://github.com/OS2World/GAME-SDL-ACTION-SDLRoids

Regards

9
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 09, 2026, 08:47:35 pm »
Did sound work on the original?

I can not run the older sldroids.exe (because of it depends on SNAP), but I see it references to SDLMIXER.DLL with PMDLL.

Regards

10
Applications / Re: WordPerfect 5.2a for OS/2 working!
« on: January 09, 2026, 04:33:51 pm »
Thanks Adrian for sharing this.

Please allow me to add your information in the OS2World wiki.

Regards

11
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 09, 2026, 03:23:26 am »
Hello

It runs fine, no sound. It is very good that the Alt+Enter works great to switch between windowed and full screen.

Is there a way not to show the command console when it runs? (Picture attached).

Regards

12
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 08, 2026, 10:03:01 pm »
Thanks Dave

Can you please check SDLRoids?
- https://github.com/OSSGames/GAME-SDL-ACTION-SDLRoids

Regards

13
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 08, 2026, 06:39:06 pm »
Great.

This is the winner, it has music, sound. Nice.

Regards

14
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 08, 2026, 04:32:03 pm »
I hacked configure.in to remove the sdlimage and sdlmixer tests. Pushed the updated auto files, and a brief note on how I built. "make 'LIBS=-lsdlimage -lsdlmixer -lsdl12'"
I never did test for sound, did you?

There is no sound here. FYI: The .exe does not reference/requiere SDLMixer.dll. (Checked with PMDLL)

Regards

15
Article Discussions / Re: Games with older SDL and FSLIB
« on: January 08, 2026, 02:41:38 pm »
Thanks Dave

It is working here, I'm attaching the file on how I want to upload it to hobbes.

I had uploaded the package on this os2world fork, if you changed something to the make file, please post it there.
- https://github.com/OS2World/GAME-SDL-ACTION-SDLInvaders

Regards

Update: old file removed.

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