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Messages - Dave Yeo

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31
Setup & Installation / Re: Install Arca OS via USB stick
« on: April 11, 2024, 04:19:31 pm »
Thanks all, unfortunately, I don't have the .7z file anymore, just the ISO. It's bought and paid for, but it was a couple of years ago now, so I can't re-download it. So I guess the tools I need to make an installer aren't freely available? If not, I'll try Arca Noae.

Cheers

Garry

You need the correct version of dfsanwin.exe, not a another copy of the ISO. I'd suggest writing Arca Noae and asking where to download it from. Usually it is available from the same place the ISO is, but it has been a while since your version was released.

32
Games / Re: Minecraft
« on: April 11, 2024, 04:08:36 pm »
Testing here, it opened SM fine, but only about: came up, like you're not passing the URL to the browser.

34
Programming / Re: ArcaOS - Recreate a complete build environment?
« on: April 10, 2024, 04:56:14 pm »
You can also create a config.site file in $PREFIX/share, usually /usr/local/share/config.site. Mine for Mozilla, or IIRC, where %CONFIG_SITE% points.
Code: [Select]
export CFLAGS=-Zomf
export CXXFLAGS=-Zomf
export ASFLAGS=-Zomf
export 'CPPFLAGS=-idirafter w:/usr/include/os2tk45'
export 'LIBS=-lcx -Zomf'

The -idirafter is to search the toolkit for includes after the usual locations such as /@unixroot/usr/include.

35
Programming / Re: ArcaOS - Recreate a complete build environment?
« on: April 10, 2024, 04:44:34 pm »
This thread is immensely useful and a great complement (or replacement) to BitWise Works wiki page on how to build qt5 (https://github.com/bitwiseworks/qt5-os2/wiki/Developers#building-qt)

Considering there's an official developer page through EDM2, perhaps the very first article should be "how to get started", with this information? Also, should anyone have a script to automate some of this yak shaving setup, it could reduce the friction that many hobbyist developers have to face when approaching OS/2 development...

Hi,
If I'm not wrong most of it is already covered in some other places of these forums. Yet I must say I'm doing much research (in my almost zero spare time) to try and get up-and-running in as few steps as possible.

I'll try to gather and organize as much information as possible and try to contribute to what has already been written. Ad EDM/2 column would be really useful (provided it doesn't already exist!).

Mentore

Quoting myself because I came across an interesting problem.
If I try to set variables like CFLAGS like this

Code: [Select]
set CFLAGS=-O2 -g

configure and autoreconf work correctly. But I can't set options like -march or -mtune. If I try to set these in double quotes as in

Code: [Select]
set CFLAGS="-O2 -g -march=generic"

even after autoreconf, configure fails giving me troubles in gcc, gxx and cpp - even if I tweak the script.
How can I include -march / -mtune and similar options?
This happens also if I try to use export directive in a shell script...

Mentore

Try,
Code: [Select]
sh configure 'CFLAGS=-O2 -g -march=generic' 'LDFLAGS=-Zomf -Zhigh-mem'

36
Games / Re: Minecraft
« on: April 09, 2024, 01:19:34 am »
Hi David

Getting around 10fps, and can move the view by moving the mouse. ...
I think I have your same experience, with the exception of moving with the mouse. How do you know it is moving, does the image/background moves?

Do you use SNAP or Panorama. In my case I used Panorama on real hardware.

Regards

Hi Martin, here the background/view changes when I move the mouse. Using Panorama on real hardware

37
Programming / Re: ArcaOS - Recreate a complete build environment?
« on: April 08, 2024, 04:49:14 pm »
If you can, use cmake. It makes life easier.

Cmake will be the next step. Many projects I'm woking on use configure (for example ngspice 4.2, mup and others) so I'm basically stuck on noticing many other developers are seeing the same behavior (like configure not finding gcc RIGHT AFTER FINDING IT...  8))


Are you rebuilding the configure script using the autoconf port? Try running "sh c:/usr/bin/autoreconf -sfy" adjust C: as needed, then run configure.
Autoreconf will also run the other autotools, especially libtool.

38
Games / Re: Minecraft
« on: April 05, 2024, 04:58:52 pm »
I gave it a quick try. Seemed to work at about 12 fps, didn't try to register, mouse pointer seemed stuck in the middle though it seemed to work when I moved it.
No idea how to play the game.

39
Networking / Re: [SOLVED] Networking not working In Virtual Box
« on: April 04, 2024, 02:49:56 am »
Do you have 2 network cards installed in the VM? Can you post your x:\mptn\bin\setup.cmd?

40
Networking / Re: [SOLVED] Networking not working In Virtual Box
« on: April 04, 2024, 12:13:01 am »
Always good to leave the possibility to chain commands.

@echo off
set BEGINLIBPATH=c:\programs\foo\lib;%BEGINLIBPATH%
c:\programs\foo.exe %1
exit

41
Networking / Re: [SOLVED] Networking not working In Virtual Box
« on: April 03, 2024, 04:49:49 pm »
You should have a line like,
Code: [Select]
CALL=X:\OS2\CMD.EXE /Q /C X:\MPTN\BIN\MPTSTART.CMD >NULin config.sys with MPTSTART.CMD calling X:\MPTN\BIN\SETUP.cmd

42
Programming / Re: Xpdf v. 4.01
« on: April 02, 2024, 07:58:53 am »
Hi Tellie, how did you get cmake to find L:\qt6-2.x\lib\cmake\Qt6 for the IMPORTED_IMPLIB's for the various QT6 DLL's?

43
Applications / Re: Unlock DLL
« on: March 30, 2024, 02:29:51 am »
Use the unlock command, "unlock foo.dll"
Note that the old DLL will be loaded in memory and continued to be used as long as something is using it, so you may have to reboot as the last step.

44
Setup & Installation / Re: Ecomstation 1.0
« on: March 29, 2024, 05:50:30 am »
It's Martin's site that he has put 24 years into. If he doesn't want people putting abandoned ware product keys on here, we should respect that. The forum has been great for the community and Martin deserves a lot of thanks and respect of his mostly simple rules.

45
Programming / Re: Xpdf v. 4.01
« on: March 28, 2024, 03:18:56 pm »
Tried building Dooble,
Code: [Select]
[K:\work\dooble-dry\build]qmake ../dooble.pro
L:/QT6-6.2.X/mkspecs/features/toolchain.prf:76: Variable QMAKE_CXX.COMPILER_MACROS is not defined.
Project ERROR: failed to parse default search paths from compiler output

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