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Graphics and Window Design / Re: Dynamic Icons
« on: January 13, 2018, 06:03:28 am »
I have attached a few more Blue portal icons.
David
David
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I am thinking the original icons were bitmaps.All icons are bitmaps or arrays of bitmaps.QuoteI know FM/2, Filestar2, and Dr. Dialog use bitmaps for their display icons. The advantage is you make just one size, usually 32x32. I have the old PMMail listing and it was done in bitmap.You're talking about image files for the button bar?QuoteOS/2 ico aren't the greatest due to the way all OS2 versions handle them. Any light color on the edge is treated as white. This looks bad unless one goes in and deletes or darkens the colors.So the Windows ICO files look better under OS/2? An average graphics designer should know how to use colours properly.QuoteThis is why a lot of the OS/2 icons have a blocked chunky edge. It also requires that each icon have several sizes.Absolutely wrong.QuoteYou can have one size, but then one relies on WPS to render the icons in the size needed, which a lot of the time is not great.In fact it doesn't rely on Workplace Shell at all. Icons are rendered by the Presentation device driver. Perhaps you're simply using a sloppy display driver. Before spreading such claims it would be advisable to check against different different output devices or configurations.
QuoteIs PMMail still be developed?
The answer is yes, and no. Currently, there is no developer working on it. I, and a few others, tweak it sometimes, when we can, but I am not a programmer, so I can't do much with it.QuoteNo promises, but if it is still being maintained, it would be worth while to try to update the graphics.
The icons were tweaked years ago, and that turned into a bit of a marathon, to try to get them to actually work properly. The original icons, in PMMail before 3.x, were not standard OS/2 icons, and a lot of the code needed to be updated to handle normal icons. Most icons were created from the non standard ones, so they didn't change much. At least they are now proper OS/2 icons.
Looks good.
About performance, I think the problem is actually losing address space in the lower arena causing programs to fail quicker. This could be tested with Theseus by measuring memory with and without the dynamic icons.
I wish to take time and thank you for all the eye candy you have created. It is very good.