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Messages - Jochen Schäfer

Pages: [1] 2 3 ... 26
1
I have succesfully run my T480 on a Cinema Display with 1440P.

2
Programming / Re: GCC - updates
« on: April 29, 2025, 10:53:10 am »
Fair enough. I'm just interested, what it would take to have a cross compiler.

Don't get me wrong, there could be definite benefits - for example - building qtwebengine on OS/2 is a PITA due to g++ processes consuming ~2gb of RAM on large compilations, so having to limit the number of ninja processes - building on a modern linux system could allow multiple processes to run without memory exhaustion.
I'm doing the same for the DOSBOX-X cpu core files.
Another benefit would to have Github actions automatically build the code, so we would have some sort of integration test.

3
Programming / Re: GCC - updates
« on: April 29, 2025, 10:22:30 am »
Hi Paul.

Fair enough. I'm just interested, what it would take to have a cross compiler.

4
Programming / Re: GCC - updates
« on: April 29, 2025, 09:12:20 am »
Hi Paul.

Thanks for the answer. So for a cross compiler setup, we would need a port of these emx tools. The OpenWatcom stuff is already there.
Am I correct? (I know, it's certainly not that easy to do)

5
Programming / Re: GCC - updates
« on: April 28, 2025, 02:44:56 pm »
Just a question: What are we doing to produce OS/2 binaries?
Do we call emxomf, wlink etc. to convert the binaries?

6
Programming / Re: DOSBox-x - infinite loop in configure/make
« on: April 20, 2025, 08:32:26 am »
In the FILEDLG structure, set the usDlgId member to IDDLG_DIRECTORY to get a dialog that can select directories.
Thanks, that's what I needed. I will try it in a few days.
Hi, Neil.

Can you tell me the value of IDDLG_DIRECTORY? I can't find it in the OS/2 toolkit or the EMX headers.

7
Programming / Re: DOSBox-x - infinite loop in configure/make
« on: April 19, 2025, 10:52:54 pm »
In the FILEDLG structure, set the usDlgId member to IDDLG_DIRECTORY to get a dialog that can select directories.
Thanks, that's what I needed. I will try it in a few days.

8
Programming / Re: DOSBox-x - infinite loop in configure/make
« on: April 19, 2025, 03:07:36 pm »
Hi guys.

I'm getting through the open issues very well. I think, I can release a test build soon.
But I have some open issues, for which I couldn't find documentation:
  • Is it possible to use WinFileDlg to select a directory? I can filter directories, but I can't select them.
  • Can I manipulate the style values of a dialog control at runtime, eg. in WM_INITDLG?
  • The API documentation alludes to being able to build a dialog description in memory via DLGTEMPLATE and DLGITEM structures, but doesn't show how nor documents the structures at all. Does someone know some sample code for this process?
  • Can someone recommend some documentation or development books for OS/2 console programming?
  • Optional: Do we have a color chooser dialog (I know nothing official), or some code how to do it? Or, would it suffice to enter the code as a string with the hex code pattern '#RRGGBB'?


If someone has some answers or pointers for frther investigations, it would help for this port.

9
Programming / Re: DOSBox-x - infinite loop in configure/make
« on: April 19, 2025, 02:53:50 pm »
Hi guys.

I'm getting through the open issues very well. I think, I can release a test build soon.
But I have some open issues, for which I couldn't find documentation:
  • Is it possible to use WinFileDlg to select a directory? I can filter directories, but I can't select them.
  • Can I manipulate the style values of a dialog control at runtime, eg. in WM_INITDLG?
  • The API documentation alludes to being able to build a dialog description in memory via DLGTEMPLATE and DLGITEM structures, but doesn't show how nor documents the structures at all. Does someone know some sample code for this process?
  • Do we have a color chooser dialog (I know nothing official), or some code how to do it? Or, would it suffice to enter the code as a string with the hex code pattern '#RRGGBB'?


If someone has some answers or pointers for frther investigations, it would help for this port.

10
Programming / Re: DOSBox-x - infinite loop in configure/make
« on: March 26, 2025, 11:06:58 am »
Hi.

I have succesfully build and run a port of DOSBOX-X.

I'm in the process of feeding PRs to upstream. After that, I will build some binaries.

Stay tuned.

PS: Classicube is not forgotten ;-)

11
Programming / Re: stopping cpus
« on: February 27, 2025, 05:14:21 pm »
Essentially, you want something like the CPU affinity feature in Windows. Correct?

12
Programming / Re: [gcc] libgomp?
« on: February 17, 2025, 04:18:11 pm »
@Metore:
Did you take a look into Mesagl and it's Softpipe driver?
This would at least be a full featured implementation. It would be slow, but PortableGL would be slow, too.

13
Multimedia / Re: uniaud.dll test
« on: February 05, 2025, 05:12:53 pm »
Anyone care to tell us how to do the environmental variable?

set KAI_AUTOMODE=UNIAUD

in your config.sys
Or, for testing, just enter
Code: [Select]
set KAI_AUTOMODE=UNIAUD on a CMD prompt, and start your program from the same prompt.

14
Programming / Re: [gcc] libgomp?
« on: January 22, 2025, 09:40:49 am »
libgomp is AFAIK a library for optimizing multithreading programs. That's certainly not an easy port to do.

15
Programming / Re: [gcc] libgomp?
« on: January 21, 2025, 04:32:45 pm »
IIRC, PortableGL is header only and libgomp is only needed for some examples.

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