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Messages - Jochen Schäfer

Pages: [1] 2 3 ... 27
1
Games / Re: Dosbox and Dosbox-X
« on: Today at 09:25:20 am »
Hello Jochen

Windows 98 runs, but I can not control the mouse.

I just switched dosbox-x.conf that comes on the package to connect to the .img.

Regards
I will look into it. But I have to setup Win98 first ;-)

2
Games / Re: Dosbox and Dosbox-X
« on: February 10, 2026, 05:28:37 pm »
I dropped a new release, fixing the crash if a mount doesn't succeed.

3
Programming / Re: Uconv in Dosbox-X
« on: February 10, 2026, 09:58:51 am »
I think, I found the problem. Physfs loads uconv.dll at runtime and uses the signature
Code: [Select]
UniFreeUconvObject(UConvObject*),
while uconv.h and the system documentation say:
Code: [Select]
UniFreeUconvObject(UConvObject).
I removed the pointer, and look, no crashes anymore.

@Dave: Thanks for the hint at the symbol files. That's always useful.

4
Programming / Re: Uconv in Dosbox-X
« on: February 09, 2026, 04:53:36 pm »
Ah thank you. I tried to to locate the symbols, but couldn't find them.

5
Programming / Uconv in Dosbox-X
« on: February 09, 2026, 08:12:56 am »
Dosbox-X uses Physfs to access filesystems. Physfs uses Uconv.
When Dosbox-X cannot mount a drive, it destroys the Physfs object, and while doing so, UniFreeUconvObject crashes the program.
The pointer to the DLL functions seems to be valid, the Uconv object seems valid.
I attached the crash log. I can workaround the crash, if I force Physfs to not find uconv.dll, so it works without it.
I don't want to do that, but I don't know how to debug the issue, since this is OS territory.
Any ideas?

6
Applications / Re: Java applications
« on: January 29, 2026, 09:43:55 am »
No, the Apple I had no builtin Basic. It came with Wozmon, where you can look at memory locations and change them.
So what you would do, like most computers of its time, e.g. Altair etc, is, poke your assembled program into memory by keyboard or serial connection, and then run it.

7
Applications / Re: LibrePCB
« on: January 21, 2026, 09:18:07 am »
We need some OpenGL implementation to get stuff like this running. I don't care if it's slow BTW.

8
Internet / Re: Mypal68: A possible alternative browser?
« on: January 16, 2026, 12:12:46 pm »
Thanks for the info, but it's just one example. And, don't get me started on IDEs ;-)

9
Internet / Re: Mypal68: A possible alternative browser?
« on: January 16, 2026, 10:07:31 am »
A cross compile environemnt would really be neat, especially because more and more software move to build environment like meson, which also have to be ported to OS/2 otherwise.

10
Games / Dosbox and Dosbox-X
« on: January 14, 2026, 04:46:09 pm »
I have built a new Dosbox package from the newest Dosbox source code.
I also built a package for Dosbox-X for OS/2! I couldn't test every feature, but most things should work.

You find both packages here: https://joschs-robotics.de/dosbox/dosbox.html.

Have fun.

11
Hardware / Re: Soundblaster Live 1024 drivers
« on: August 25, 2025, 09:38:22 am »
We discussed the issue already: The sound hangs or goes away after some time. Prime example for me is my PrDoom port.

12
Hardware / Re: Soundblaster Live 1024 drivers
« on: August 22, 2025, 11:35:48 am »
I wanted to avoid UNIAUD, because I have big problems with my development machine.
I don't know, if it the driver or the HW in my T480, but I wanted to try "native" drivers.

13
Hardware / Soundblaster Live 1024 drivers
« on: August 22, 2025, 10:28:57 am »
I'm building a test rig on base of a AM3 board. OS/2 is running fine.

Now, I want to use a sound card. I have access to a Sound Blaster Live 1024 (CT4830) card, so I installed that one.
I downloaded some driver from the Hobbes archive, but it doesn't work. Does someone have some suggestions, how to make the card work, or which driver I should use.
Also, I have a Terratec DMX Xfire 1024. Is there an drivers for that?
Or wóuld a USB sound card a better option?

14
Games / Re: Minecraft - ClassiCube
« on: June 24, 2025, 09:23:15 am »
Yeah, it's OK. In the README, I only would add a warning to put ClassiCube in it's own folder, since it will download everything it needs to the executable's folder.
On that note, I struggling to find time to work on DOSBOX-X and ClassiCube, so all please be patient.

15
Applications / Re: Free standalone slideshow program or just viewer?
« on: June 17, 2025, 02:01:12 pm »
OpenOffice is ported.

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