Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Gregg Young

Pages: [1] 2
Internet / Re: SeaMonkey Experimental build 3
« on: April 10, 2018, 12:38:02 am »
  Unfortunately, TOP doesn't work on this machine (problems with OS/2 fullscreen sessions) so I can't look to see what is running when I try to start SeaMonkey in this state. Definitely a head scratcher...

Hi David

Top runs fine from a command window. It is in the PATH on ArcaOS. Alternatively if you have FM/2, its Kill facility will pull up the same complete list you get from Top.

General Discussion / Re: OS/2 in different languages
« on: March 26, 2018, 10:37:38 pm »

The following is a partial list of the languages Arca Noae is missing:

Brazilian Portuguese
Traditional Chinese (a.k.a. Taiwanese)

Programming / Re: Poll: Your favorite text editor
« on: October 23, 2016, 04:28:04 am »
As the maintainer of NEPMD (Hi Gregg) I use EPM. I would like to see a more feature-rich version of FTE, whose speed is impressive.

FTE and NEPMD are free software.

Hi Andreas feel free to request any features you would like. I am happy to look at adding them. 

Programming / Re: Poll: Your favorite text editor
« on: October 21, 2016, 04:56:27 am »
Obviously as eFTE2 maintainer I recommend it (on Hobbes). That aside I recommend you avoid editors that aren't either open source or being actively developed. If any of the others have an issue it will never be fixed.

Programming / Re: Poll: Your favorite text editor
« on: October 21, 2016, 04:50:13 am »
FTE (Folding Text Editor) is not listed.
I use it here and at work to write REXX scripts.

Indention problem with END that worked well earlier, is somewhat annoying, but syntax highlighting and support for a wide variety of languages make it great.

Is this with FTE or my recent release of EFTE2 where I attempted to fix this issue? If with FTE try EFTE2 if with EFTE2 please submit a ticket on netlabs.

Programming / Re: Compiling PM app on 2016.
« on: July 26, 2016, 05:17:48 am »

If you are serious about helping to maintain or port software I think you need to install Open Watcom for maintaining OS/2 software and need  GCC for porting. Open Watcom has been forked. There is a 2.0 version of the fork that has an OS/2 version but that version doesn't contain the latest OX/2 code. The unforked version is still at 1.9 which lacks Steve Levine's debug and high memory updates and lacks wipfc. I would recommend you install the unforked 1.9 and highly recommend if you or anyone else is interested I have a build of the latest code which I can provide as a zip file you can unzip over the i1.9 install.

As for GCC, Paul Smedley offers a copy of his build environment for a small donation either by mail on a DVD or via download (note it is huge). This gives you a very complete environment. If you want to stick with what is available from yum. You should also download the open watcom linker (on the netlabs rpm site) and make sure GCC is setup to use it as the linker (it is the most capable and advanced linker that runs on OS/2). Obviously if you get the latest Open Watcom from me you can forgo the download and just use the OW linker (wl) from the OW install.

Applications / Re: Night Vision v4 and Java
« on: May 26, 2015, 05:24:49 am »
The time  GMT-7 is shown correctly here with Night Vision v4 and Openjdk6. I just opened the program and it was correct.


Applications / Re: eCs_Java6 Apps Pack
« on: May 02, 2015, 08:55:58 pm »
Sound great - One thing though.

You talk about the way eCS 2.2 is setup, does eCS 2.1 have the same setup with Java1.42 ?  eCS 2.2 may never come out, so you may check it with eCS 2.1.

While I don't know the answer to this, it prompted me to take a different approach. I now open a file dialog and let the user find the javaw.exe they want to use. They only need to do it once because I save it to fm2.ini. They can change it using a menu item anytime they wish. I also just let them find the icon file they want to use which would allow someone to use a png as well.


Applications / Re: eCs_Java6 Apps Pack
« on: April 28, 2015, 02:18:04 am »

As a result of this post I addressed a ticket for FM/2 to make objects for JAVA programs. Since I only use JAVA for SmartSVN/CVS/GIT I haven't actually made any objects for JAVA programs. I have the FM/2 code (C) working based on your REXX scripts. What I would like is some advice on my design choices. Currently I first look for JAVAW.EXE in the path since that is how eCS 2.2 installs JAVA6. If I don't find it I look for JAVA_HOME and if I don't find it the jar file object will be made into a data object. The object is made by selecting the jar file and selecting real object from the object menu.I still have an issue with the icon disappearing when I open the object in properties view. Hopefully I can resolve this.

Currently, the object parameters are simply -jar PATH/FILE.JAR.. Right now the icon file must have the same name as the jar file and be in the same directory. Do you have any suggestion regarding ways to improve this setup. This needs to be generic since every time I address  another possibility the code becomes more convoluted. Thanks


Applications / Re: mmioMP3.dll update
« on: August 02, 2014, 09:40:37 pm »
Probably should also be LGPL as well which means losing a few codecs. It is as easy to build as "sh configure --enable-os2threads --disable-docs" and make presuming that you have a GCC build environment. and a recent NASM  The executables also need patching for the FPU control word bug that eCS has, I have the patch. Current status is at and scroll down to find os/2 (Warp v4 so to avoid the FPU bug), with Pauls GCC 4.4.6 all 2085 tests pass (one documentation test is not run)
Should I upload a plain build somewhere? Ideally is to link in lots of other stuff but by itself it supports quite a bit, the fate suite is a plain build with GPL enabled.

I am going to download a copy of Paul's build environment as soon as he gives me a link. I can probably build it now with mine but I don't have a lot of experience with GCC. I am downloading the ffmpeg source right now and would like to get the patch. You can send it to me at ygk at qwest dot net. The code I am planning on trying to adapt is GPL. If the ffmpeg's API is anything like libmad's it shouldn't be too hard but then again I have been wrong about these assessments before.

Applications / Re: Surge protectors, was Re: mmioMP3.dll update
« on: August 02, 2014, 07:57:49 pm »

Out of curiosity, where you using a UPS?


I am back up. The hard drive survived. I was not using a UPS. It was on a surge suppressor. Thanls

Applications / Re: mmioMP3.dll update
« on: July 30, 2014, 02:42:02 am »

My main build machine was fried by an electrical storm this morning. I am not sure how I will proceed with this project so I think it is best that you hold off until I am back up and running and I have had a chance to review all the relevant code base to decide how best to proceed. Thanks for your offer of help. I will hopefully get back to you soon.


Applications / Re: mmioMP3.dll update
« on: July 28, 2014, 05:55:57 am »
If we're making wishes, the ultimate would be to integrate FFmpegs libavcodec into the system.  Play pretty well anything and encode most things, or with some supporting libs, most everything except ultimotion which it can only decode :)

Point me to an OS2 version of the lib and I will see how difficult it would be to add. Thanks


Applications / Re: mmioMP3.dll update
« on: July 28, 2014, 05:52:29 am »
I have 20 mp3s and all but one worked - eCS 2.1 ! Everything worked the same as the previous version.

One thing that would be great is adding the MP3 option back to the conversion menu. When you right click on a WAV file. Oh, any chance that libvpx could be added too, it was just uploaded to Hobbes.

If you believe the failing mp3 should work (ie it worked prior to changing the dll) please attach it and I will investigate how I broke it. I will download the libvpx package and see how difficult it would be to make it work in mmpm. I will also investigate adding mp3 to the wav convert menu. Thanks


Applications / mmioMP3.dll update
« on: July 28, 2014, 02:55:28 am »

I just updated mmioMP3.dll to use the latest libmad and fixed an annoying problem where it thought almost everything was an mp3. It works with my mp3s all 5 of them but I think broader testing is in order. As you might guess I fixed this for reasons that have nothing to do with MP3 my motivation was fixing some multimedia issues with FM/2. Before I distribute it broadly I would like others to test it on a broader range of mp3 files. Please let me know if I have broken mp3s that at one time worked. If you already have mp3 support installed just replace the dll in your mmos2\dll directory (backup the old one) with the one attached. If you don't already have it install you will need to wait until I get some verification that I haven't broken anything and I have time to update the install package.

Pages: [1] 2