Was just curious what the feasibility would be on porting OpenRCT2 to OS/2, this is what it would require for Linux:
https://openrct2.org/https://github.com/OpenRCT2/OpenRCT2#3-building-the-game sdl2 (only for UI client)
freetype (can be disabled)
fontconfig (can be disabled)
libzip (>= 1.0)
libpng (>= 1.2)
speexdsp (only for UI client)
curl (only if building with http support)
jansson (>= 2.5)
openssl (>= 1.0; only if building with multiplayer support)
iconv (part of glibc on Linux)
zlib
gl (commonly provided by Mesa or GPU vendors; only for UI client, can be disabled)
cmake
I know a lot of that already runs on ArcaOS. I've very little experiencing in porting anything (although at some point I really ought to learn some more).
Cheers,