Author Topic: 3D solid modelling in OS/2 with Irit and GuiIrit  (Read 4098 times)

Jan-Erik Lärka

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3D solid modelling in OS/2 with Irit and GuiIrit
« on: August 07, 2023, 08:48:05 am »
The only 3D solid modelling tool I've found for OS/2 is Irit V7.0, but I've actually never seen it in action and can't figure out how to make it show something. Input seem text based and I'm used to the point and click of Solid Edge v7 (ca. 1999) to design things.

Did however look at it at the Irit home page this weekend and the documentation mention OS/2 in various places for the current version (v12).

There's also a GUI for it (GUIrit) that use wxWindows. The installer for the win binary specifically mention OS/2!
Anyone got a built copy for OS/2 to spare?

Ohh, btw Sweet Home 3D version 7.1 can be used in 2D mode with OS/2 java 1.6 even though the web page mention that it need newer versions of java.

Martin Iturbide

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Re: 3D solid modelling in OS/2 with Irit and GuiIrit
« Reply #1 on: August 07, 2023, 02:29:40 pm »
Hi Jan-Erik

I have zero experience with this kind of software. I had played around with it a little bit, but no serious work was ever produced.

Here is what we have in hobbes:
https://hobbes.nmsu.edu/?path=%2Fpub%2Fos2%2Fapps%2Fgraphics%2F3D
and
https://hobbes.nmsu.edu/?path=%2Fpub%2Fjava%2Fapps%2Fgraphics%2F3D
For sure all is old and out-dated.

I don't know much about the difference about the 3D software, are you looking something like POV-RAY? and  ForeSpace as frontend? But I'm not sure if that does the same thing as a 3D solid modeling tool.

Or maybe in Java 1.7 1.6 you can give it a try to Art of Illusion.

Regards

Update. Sorry, I made a mistake with the java version.
« Last Edit: August 08, 2023, 12:13:32 am by Martin Iturbide »
Martin Iturbide
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Jan-Erik Lärka

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Re: 3D solid modelling in OS/2 with Irit and GuiIrit
« Reply #2 on: August 07, 2023, 09:16:20 pm »
Hello Martin,

Hi Jan-Erik

I have zero experience with this kind of software. I had played around with it a little bit, but no serious work was ever produced.

Here is what we have in hobbes:
https://hobbes.nmsu.edu/?path=%2Fpub%2Fos2%2Fapps%2Fgraphics%2F3D
and
https://hobbes.nmsu.edu/?path=%2Fpub%2Fjava%2Fapps%2Fgraphics%2F3D
For sure all is old and out-dated.
And here is the current home page: https://csaws.cs.technion.ac.il/~gershon/irit/
But the documentation and lack of demo.irt and examples to follow stopped me.

I had my hopes on Forespace, but it was discontinued before it could output something to render as image, not reusable shapes.
A visual designer tool for POV-Ray would be interesting, but now it offer a scripting language and text editors and not reusable shapes. POV-Ray produce rendered photorealistic images, the finished product after long calculations, but not files that can be accepted as a chair, dish washer, car, computer etc. in other software.
I don't know much about the difference about the 3D software, are you looking something like POV-RAY? and  ForeSpace as frontend? But I'm not sure if that does the same thing as a 3D solid modeling tool.

Or maybe in Java 1.7 you can give it a try to Art of Illusion.

Regards

Art of Illusion 2.51 can be used in  OS/2 java 1.6, but working with it is very inaccurate and thus frustrating.
It should allow for numeric input of shapes and absolutely not mesh and nurbs (freeform and inaccurate) hollow (wire frame) surface.

With a Solid modeller one can build a product and reuse it as it is, a product with weight and density, cut and add material with precision (measurement).


Regards,
//Jan-Erik
« Last Edit: August 07, 2023, 09:19:15 pm by Jan-Erik Lärka »

Tiny Frogware

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Re: 3D solid modelling in OS/2 with Irit and GuiIrit
« Reply #3 on: August 07, 2023, 10:09:55 pm »
 I remember using ForeSpace back in the early to mid 90's under OS/2 Warp 3 to output scenes that could be rendered by Pov-Ray. I was so excited at the time to have a native OS/2 program to build Pov scenes with. I even exchanged emails with the author Sean, encouraging him to continue development but unfortunately development stopped for whatever reason.
 
 It would be great to have a native 3D modeler but I don't see that happening anytime soon.

Best wishes,

 Tony.
 

Martin Iturbide

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Re: 3D solid modelling in OS/2 with Irit and GuiIrit
« Reply #4 on: September 01, 2023, 11:46:51 pm »
Hi Jan-Erik

Can you please share with me the script or command that you use to run Sweet Home 3D 7.1 ?
I'm not sure what I'm doing wrong here.

Regards
Martin Iturbide
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Jan-Erik Lärka

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Re: 3D solid modelling in OS/2 with Irit and GuiIrit
« Reply #5 on: September 02, 2023, 03:48:14 pm »
Hi Jan-Erik

Can you please share with me the script or command that you use to run Sweet Home 3D 7.1 ?
I'm not sure what I'm doing wrong here.

Regards

Code: [Select]
java -Dcom.eteks.sweethome3d.no3D=true -jar "SweetHome3D-7.1.jar"

Martin Iturbide

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Re: 3D solid modelling in OS/2 with Irit and GuiIrit
« Reply #6 on: September 03, 2023, 03:20:26 am »
Thanks Jan-Erik. I had also uploaded the file with the CMD to hobbes.
Regards
Martin Iturbide
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