Author Topic: ArcaOS - Recreate a complete build environment?  (Read 2644 times)

Mentore

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ArcaOS - Recreate a complete build environment?
« on: February 05, 2024, 09:22:11 am »
Hello all, starting a new topic which I hope will be useful to other people.
I'm about to finish a complete ArcaOS VM - meaning I installed all the system, the applications that I want to work with (Graphics, DTP, Math, Emulators, Games and so on) and now I'm finishing a big development section.
So I went and installed VACPP 4 (the text editor and the CLI compiler are my needs), OpenWatcom, various REXX environments, and os on. But now I'm stuck with GCC environment.

In the past I heavily relied on Paul Smedley's build environment, but as far as I can see, there's no mention of it in his website. Since there are many interesting projects involving GCC I'd really like to get a complete GCC based build environment, but somehow feel a little stuck (too used to Visual Studio I'm afraid).

From where can I start? I guess a GCC recent version (not sure of what would be the best), discarding EMX, then make, autoconf suite, cmake, what else?

Any help will gladly be appreciated - we may use this thread to estabilish an up to date information source for us programmers out there...

TIA
Mentore

Andi B.

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Re: ArcaOS - Recreate a complete build environment?
« Reply #1 on: February 05, 2024, 09:37:24 am »
My advice is -
yum install gcc (*)
yum install ostk45 (?)
yum install wlink

(*) (?) search for the correct packet name f.i. with 'yum list *tk45*'

I'm sure I've forgot something but...

Mentore

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Re: ArcaOS - Recreate a complete build environment?
« Reply #2 on: February 05, 2024, 11:35:18 am »
My advice is -
yum install gcc (*)
yum install ostk45 (?)
yum install wlink

(*) (?) search for the correct packet name f.i. with 'yum list *tk45*'

I'm sure I've forgot something but...

Seems a good starting point. I'll begin with this as soon as I get hando on my Arca VM. Thanks!

Dave Yeo

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Re: ArcaOS - Recreate a complete build environment?
« Reply #3 on: February 05, 2024, 04:52:26 pm »
libc-devel
libcx-devel
kbuild-make
autotools (autoconf, automake, libtool, m4)
bison
flex
groff
lxlite
nasm
patch (careful about the one in \os2)
pthread-devel
sed
watcom-wrc
watcom-wipf
Various devel packages as required
Should be a good start along with what you listed.
Really most of this stuff should be in a meta package along with whatever I forgot.
Need at least some of this in your environment too,
Code: [Select]
SET SHELL=sh.exe
SET EMXSHELL=sh.exe
SET CONFIG_SHELL=sh.exe
SET MAKESHELL=sh.exe
SET EXECSHELL=sh.exe







Mentore

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Re: ArcaOS - Recreate a complete build environment?
« Reply #4 on: February 08, 2024, 05:16:14 pm »
libc-devel
libcx-devel
kbuild-make
autotools (autoconf, automake, libtool, m4)
bison
flex
groff
lxlite
nasm
patch (careful about the one in \os2)
pthread-devel
sed
watcom-wrc
watcom-wipf
Various devel packages as required
Should be a good start along with what you listed.
Really most of this stuff should be in a meta package along with whatever I forgot.
Need at least some of this in your environment too,
Code: [Select]
SET SHELL=sh.exe
SET EMXSHELL=sh.exe
SET CONFIG_SHELL=sh.exe
SET MAKESHELL=sh.exe
SET EXECSHELL=sh.exe

Thanks a billion to you too, Dave. Going to install these as soon as I can.

Mentore