Even I am a fanatic OS/2 user, I do not want to slipped other people to. There is alternatives, free of charge, wich isn't beautiful like /2, but work with any hardwer, and work with much less problems and faster. 
Cyber, I believe every single OS/2 user is concerned about the future and how
to keep things going. Of course there are many obstacles to be beaten, but the
only way to get over them is one by one.
While basic hardware support is gold, Serenity and other individuals have been
working on it for years... and more advancements are in the pipeline.
That doesn't mean we do not need support for not-so-essential-technologies.
OGL support seems cosmetic, only for bells and whistles... but it's not. When
saying this will be just one more piece of not used library, keep in mind that SDL
should have support for OpenGL; it has not due to limitations on the available
alternatives at this moment. With a working and up-to-date SDL GL support,
several games would be available, and that would be even better if it is hardware
accelerated.
If it is difficult to bring new users to eCS-OS/2, it can be even more difficult to
keep them using it when we do not even have the ability to run 3D applications or
even present him with a nice-looking operating system. Most advanced users
(not the lemming type) believe OS/2 is very advanced in the way it works and
in the way we use it, but they also think it looks like outdated and the support for
new technologies is non-existent. Something has to be done in this arena.
Besides all I said previously, there is a new generation of monitors capable
of 3D which would never be reliably supported without a real 3D rendering stack.
This is the reason I believe this effort is worth the community support. I do not
think it is a simple project but... even if the project fail, the effort shows at least
that our community will not fall without a fight.
