How to Create and Use Custom Sound Schemes in Warp

By Ron Mirasol

Creating and using custom sound schemes in Warp requires a little setup. Once it is implemented, switching between your sound schemes becomes very simple: (Downloads below!)


 * Preparation


 * 1) Select or create a folder for your system sounds. (I use a folder called SysSounds, and recommend you put it in your \MMOS2\SOUNDS folder if you have space. In \MMOS2\SOUNDS, you will also find the folders for the 4 default sound schemes.)
 * 2) Identify the sound bites (WAV format) you want to use.
 * 3) Copy the sound bites to your folder and rename them based on the table on the right.
 * 4) When you've completed a scheme, save all the files into a ZIP archive. This facilitates switching schemes later on.
 * 5) Repeat steps 2 - 4 for all the different schemes you want -- make sure you save them into ZIP archives in the same SysSounds folder.

 For this event    Rename your file --    Alarm Clock          alarmclk.wav Begin drag          begdrag.wav Closing window      close.wav End drag            enddrag.wav Error               error.wav Information         info.wav Lockup              lockup.wav Opening window      open.wav Printer error       prterror.wav Shred               shred.wav System shutdown     shutdown.wav System startup      startup.wav Warning             warning.wav


 * One-Time Setup
 * 1) Open the Sound control panel in your System Setup folder. (You will find the System Setup folder in your OS/2 System folder on your desktop or by clicking the right mouse button on the desktop and selecting the System Setup menu item.)
 * 2) You should see the first page of the Properties Notebook for Sound. From here, you can associate system events with your sound bites. Highlight the system event, then select the sound file you want to be associated with that event. For example, for "Begin drag" you should select "begdrag.wav" -- this is the most tedious part, since you may have to navigate through folders to find the files you renamed.
 * 3) Associate each system event with the corresponding sound file, per the table above.
 * 4) Make sure you have checked the "Enable systems sounds" box, then close the Sound property notebook.
 * 5) Your first sound scheme should be working!

This is the easy part. Once you've got multiple schemes saved in ZIP archives using the naming conventions above (in the Preparation steps), all you need to do is unzip the scheme you want -- since the filenames are the same, you've automatically replaced the old sound files with the new ones. You are done!
 * Switching Schemes


 * Tip: If you plan on using these tips, I recommend that you not use the "Scheme" page of the Sound property notebook. Applying a Warp 4 scheme undoes the work you did in One-Time Setup, and you will have to repeat that section to get your custom schemes to work.

These sound schemes have been saved in ZIP archives, with the WAV files named as described above. If you've set up your system sounds as in the One-Time Setup steps above, you should be able to simply download these files and unzip them to use them as a new sound scheme.
 * Download Custom Sound Schemes


 * This sound scheme features one of our favorite heroes, Duke Nukem! It includes Duke singing "Born to be Wild!" duke3d.zip
 * This sound scheme features sound bites from the blockbuster movie, Terminator 2! Arnold doesn't shred -- he terminates! t2.zip
 * This sound scheme features sound bites from the animated TV show, The Simpsons! Doh! simpsons.zip
 * This sound scheme features sound bites from the Star Wars trilogy! Remember, the Force is with you, always! starwars.zip