CN17440C/N1744 - Presentation Manager: Windowing & Graphics

= Course N1744 - Presentation Manager: Windowing & Graphics =

Synopsis
This course focuses on advanced windowing topics such as custom dialog controls and Graphical Program Interface (GPI) graphics. You'll examine numerous sample programs and write intensive hands-on lab exercises to reinforce lecture topics. The course is a continuation of Presentation Manager 2.X for Software Developers (N1688). It is intended for OS/2 versions 1.X and 2.X developers.

Who Should Take This Course
OS/2 Presentation Manager programmers who want to raise their skill levels.

How you will benefit
Learn how to:


 * Understand all GPI drawing primitives including lines, arcs, and bitmaps
 * Use GPI programming techniques including transforms, metafiles, and retained graphics
 * Use windowing techniques including subclassing, owner-draw, and user-paint dialog controls and menus
 * Write custom dialog control windows
 * Write programs that use Dynamic Data Exchange (DDE) and the clipboard to communicate with other programs
 * Write programs that perform device-independent output (WYSIWYG: What You See Is What You Get)

Topics

 * Introduction to Graphical Program Interface
 * Modal drawing interface
 * Categories of graphical program interface calls


 * Device Contexts and Presentation Spaces
 * Types of device contexts
 * Types of presentation spaces
 * Sample usage


 * Introduction to Device Independence
 * Presentation page units
 * Introduction to coordinate systems


 * Lines and Boxes
 * Line and box primitives
 * Line and box attributes


 * Color and Mix
 * Logical and physical colors
 * Color tables
 * Mix modes


 * Mouse Messages
 * Capturing the mouse


 * Window Words
 * Window-specific data
 * System usage of window data


 * Segments and Retained Graphics
 * Drawing modes
 * Segment attributes
 * Setting labels in segments
 * Editing segments


 * Introduction to Transforms
 * World coordinates
 * Matrix arithmetic
 * Scaling, translating, rotating, and shearing


 * Applying Transforms
 * Transform API


 * Vector Fonts
 * Bitmap versus vector fonts
 * Creating a vector font
 * Transforming vector fonts
 * Vector font special effects


 * Correlation
 * Setting correlation tags
 * Correlation API


 * Areas
 * Drawing and filling areas
 * Fill modes


 * Paths
 * Geometric lines
 * Clip paths


 * Arcs
 * Arc attributes
 * Full arcs
 * Three-point and partial arcs
 * Fillets and splines


 * Bitmaps
 * Bitmap formats
 * Creating a bitmap
 * Bitmap APE
 * Shadow bitmaps


 * Metafiles
 * Creating a metafile DC
 * Playing a metafile


 * Advanced Menus
 * Menu types and structure
 * Methods to create menus
 * System menus
 * Owner-drawn menus


 * Frame Windows
 * Custom frame controls


 * Advanced Dialog Controls
 * Presentation parameters
 * User-paint and owner-drawn buttons and list boxes


 * Custom Control Windows
 * Managing memory
 * Responding to dialog keystrokes


 * Profiles
 * System and application profiles
 * Profile API


 * Printing
 * Printer DC types
 * Creating a printer DC
 * Reading the system profile for printer information


 * Clipboard
 * Clipboard protocol
 * Clipboard data formats
 * Clipboard API


 * Dynamic Data Exchange
 * DDE protocol
 * DDE API

Lab Exercises

 * Lab 1 - Introduction to Graphical Program Interface
 * Introduction to draw lab project
 * Device independence and window-specific data
 * Drawing rubber band lines
 * Drawing rubber band boxes
 * Fill patterns (optional)
 * Changing the mouse pointer (optional)
 * Line styles (optional)
 * Ignoring the first button one down (optional)


 * Lab 2 - Retained Graphics and Vector Fonts
 * Retained graphics
 * The zooming transform
 * Graphical text (vector fonts)
 * Correlation (optional)


 * Lab 3 - Arcs, Metafiles, and Custom Menus
 * Arcs
 * Metafiles
 * Erasing the current picture (optional)
 * Areas (optional)
 * Geometric lines (optional)
 * Bitmaps as primitives (optional)


 * Custom Frame Controls, Custom Dialog Controls, and Profiles
 * Owner-drawn menus
 * Custom frame controls
 * Customizing dialog controls
 * Saving settings in a profile
 * Printing (optional)
 * Enhancing the owner-drawn check box

Prerequisites
Before taking this course, you should first attend Presentation Manager 2.X for Software Developers (N1688) or have at least one year's experience with Presentation Manager programs.

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