Killing Moon under OS/2: Difference between revisions

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=== BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS ===
=== BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS ===
Last updated: 30th November, 1994
Last updated: 30th November, 1994
 
<pre>
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<pre>  
  BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS
  BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS
  FULL SCREEN SESSION.
  FULL SCREEN SESSION.
Line 75: Line 71:
  Workaround: Possible suggestion: Configure the game not to use
  Workaround: Possible suggestion: Configure the game not to use
  any sound at all.
  any sound at all.
</pre>


</pre>
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=== Source ===
=== Source ===
IBM's OS/2 Warp APAR List - Part 1 [ftp://software.watson.ibm.com/pub/os2/os2fixes/30apr1.zip]  
IBM's OS/2 Warp APAR List - Part 1 [ftp://software.watson.ibm.com/pub/os2/os2fixes/30apr1.zip]  


If you need up to date information about the status of this problem, contact IBM and quote the APAR identifier.
If you need up to date information about the status of this problem, contact IBM and quote the APAR identifier.


Return to [[The Warp Pharmacy:Software]]
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[[Category:The Warp Pharmacy]]

Latest revision as of 17:11, 22 December 2024

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BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS

Last updated: 30th November, 1994

 BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS
 FULL SCREEN SESSION.
 
 Symptom ...... MC DOSAPAPAR         Status ........... OPEN
 Severity ................... 2      Date Closed .........
 Component .......... 562260100      Duplicate of .........
 Reported Release ......... 300      Fixed Release ............
 Component Name OS/2 WARP V3         Special Types ..
 Current Target Date ..              Type of Relief ..Not Available
 SCP ................... OS/2        Platform ............ OS/2
 
 Status Detail: Not Available
 
 PE PTF List:
 
 PTF List:
 
 
 Parent APAR:
 Child APAR list:
 
 
 ERROR DESCRIPTION:
 When starting Under a Killing Moon from Access Software from a
 Dos Fullscreen session ( MOON.EXE ) a Black Screen is produced.
 The game just hangs with no change in the video. This has been
 reproducable here in BOCA under OS/2 2.11 and OS/2 WARP 3.0.
 
 Enviroment:
 .
 OS/2 Warp 3.0 or OS/2 2.11
 .
 Dos Full Screen Settings:
 .
 Audio Adapter Sharing: On
 DOS_HIGH: On
 DOS_UMB: On
 DPMI_MEMORY_LIMIT: 64
 EMS_MEMORY_LIMIT: 4096
 HW_TIMER: On
 Idle_seconds: 60
 Idle_sens..: 100
 Int_during_io: on
 Video XGA 8514 IO trap: OFF
 Video Retrace Emulation: OFF
 XMS MEMORY: 4096
 .
 .
 Hardware:
 .
 486 DX2 66 mhz. Eisa
 Diamond Stealth Pro 2meg and Viper 2meg VLB
 Media Vision Pro Audio Studio / Sound Blaster AWE 32
 Bus Logic 32 bit SCSI adapter.
 Toshiba 3401 external CDROM.
 Reel Magic Mpeg card.
 Jovian Super VIA ( Video Capture card)
 .
 I don't think that it is sound card dependent.
 .
 However thee DEMO of the game will run under OS/2 2.11 and OS/2
 WARP 3.0 with sound. The GA released will not run at all.
 
 
 LOCAL FIX:
 Workaround: Possible suggestion: Configure the game not to use
 any sound at all.

Source

IBM's OS/2 Warp APAR List - Part 1 [1]

If you need up to date information about the status of this problem, contact IBM and quote the APAR identifier.

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