Killing Moon under OS/2: Difference between revisions

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=== BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS ===
=== BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS ===
Last updated: 30th November, 1994
Last updated: 30th November, 1994
 
<pre>
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<pre>  
  BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS
  BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS
  FULL SCREEN SESSION.
  FULL SCREEN SESSION.
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  Workaround: Possible suggestion: Configure the game not to use
  Workaround: Possible suggestion: Configure the game not to use
  any sound at all.
  any sound at all.
</pre>
</pre>
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[[Category:The Warp Pharmacy]]


=== Source ===
=== Source ===
IBM's OS/2 Warp APAR List - Part 1 [ftp://software.watson.ibm.com/pub/os2/os2fixes/30apr1.zip]  
IBM's OS/2 Warp APAR List - Part 1 [ftp://software.watson.ibm.com/pub/os2/os2fixes/30apr1.zip]  


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Return to [[The Warp Pharmacy:Software]]
Return to [[The Warp Pharmacy:Software]]
[[Category:The Warp Pharmacy]]

Revision as of 01:40, 12 November 2017

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BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS

Last updated: 30th November, 1994

 BLACK SCREEN WHEN STARTING UNDER A KILLING MOON IN A DOS
 FULL SCREEN SESSION.
 
 Symptom ...... MC DOSAPAPAR         Status ........... OPEN
 Severity ................... 2      Date Closed .........
 Component .......... 562260100      Duplicate of .........
 Reported Release ......... 300      Fixed Release ............
 Component Name OS/2 WARP V3         Special Types ..
 Current Target Date ..              Type of Relief ..Not Available
 SCP ................... OS/2        Platform ............ OS/2
 
 Status Detail: Not Available
 
 PE PTF List:
 
 PTF List:
 
 
 Parent APAR:
 Child APAR list:
 
 
 ERROR DESCRIPTION:
 When starting Under a Killing Moon from Access Software from a
 Dos Fullscreen session ( MOON.EXE ) a Black Screen is produced.
 The game just hangs with no change in the video. This has been
 reproducable here in BOCA under OS/2 2.11 and OS/2 WARP 3.0.
 
 Enviroment:
 .
 OS/2 Warp 3.0 or OS/2 2.11
 .
 Dos Full Screen Settings:
 .
 Audio Adapter Sharing: On
 DOS_HIGH: On
 DOS_UMB: On
 DPMI_MEMORY_LIMIT: 64
 EMS_MEMORY_LIMIT: 4096
 HW_TIMER: On
 Idle_seconds: 60
 Idle_sens..: 100
 Int_during_io: on
 Video XGA 8514 IO trap: OFF
 Video Retrace Emulation: OFF
 XMS MEMORY: 4096
 .
 .
 Hardware:
 .
 486 DX2 66 mhz. Eisa
 Diamond Stealth Pro 2meg and Viper 2meg VLB
 Media Vision Pro Audio Studio / Sound Blaster AWE 32
 Bus Logic 32 bit SCSI adapter.
 Toshiba 3401 external CDROM.
 Reel Magic Mpeg card.
 Jovian Super VIA ( Video Capture card)
 .
 I don't think that it is sound card dependent.
 .
 However thee DEMO of the game will run under OS/2 2.11 and OS/2
 WARP 3.0 with sound. The GA released will not run at all.
 
 
 LOCAL FIX:
 Workaround: Possible suggestion: Configure the game not to use
 any sound at all.

Source

IBM's OS/2 Warp APAR List - Part 1 [1]

If you need up to date information about the status of this problem, contact IBM and quote the APAR identifier.

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