Author Topic: Games with older SDL and FSLIB  (Read 100098 times)

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #165 on: January 16, 2026, 04:14:57 pm »
That is strange. Do you think it is a limitation of our git port? Or is some strange file on the repository.

This is the source I can get from Github desktop (Windows) attached.

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Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #166 on: January 16, 2026, 04:34:33 pm »
Not sure, perhaps some file combined with our port. After unzipping the source, I tried git pull and it still stalled.
Look at the source later

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #167 on: January 28, 2026, 02:54:20 am »
Hello Dave

Did you have any luck with the "snakeme" source code?

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Martin Iturbide
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #168 on: January 28, 2026, 05:19:25 am »
Been having problems with cmake, it produces makefiles that recurse and lock the system up.

Martin Iturbide

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Re: Games with older SDL and FSLIB
« Reply #169 on: January 28, 2026, 03:49:11 pm »
Been having problems with cmake, it produces makefiles that recurse and lock the system up.
Do you think it is an issue with out cmake port? or some configuration change on your dev enviroment?
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Dave Yeo

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Re: Games with older SDL and FSLIB
« Reply #170 on: January 28, 2026, 05:53:28 pm »
It seems to be a local problem. I should probably uninstall and reinstall cmake.
Often I can work around by using Ninja instead of make but am unsure how to add extra includes and libraries as we're using the OW SDL libs.