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1
Applications / Re: Media downloader
« Last post by Martin Iturbide on Today at 02:38:31 am »
Hello

In my case MediaDownloader_5-4-5.zip is working for me to download YouTube Files.

I also have Python 3.13.2. When it runs for the first time, it downloads "yt-dlp" first and I guess it uses python to get it. It also requires ffmpeg to create the video file in your hard drive.

Regards
2
Applications / Re: Media downloader
« Last post by Dave Yeo on Today at 12:47:32 am »
Might need to use simple python
Code: [Select]
H:\tmp>python.exe --version
Python 3.13.2
Likely symlinks for python3 etc.

Also looks like it expects yt-dip to be executable. I faintly remember their is a python command to make a script executable but can't remember what. Likewise with extproc where you'd copy yt-dip to yt-dip.cmd and for the first line, extproc python.exe,
Code: [Select]
H:\tmp>yt-dlp.cmd -v
[debug] Command-line config: ['-v']
[debug] Encodings: locale cp850, fs cp850, pref cp850, out cp850, error cp850, screen cp850
[debug] yt-dlp version stable@2025.12.08 from yt-dlp/yt-dlp [7a52ff29d] (zip)
[debug] Python 3.13.2 (CPython i386 32bit) - OS-2-1-i386-32bit (OpenSSL 1.1.1w
11 Sep 2023)
[debug] exe versions: ffmpeg 4.2.2, ffprobe 4.2.2
[debug] Optional libraries: sqlite3-3.28.0, yt_dlp_ejs-0.3.2
[debug] JS runtimes: none
[debug] Proxy map: {}
[debug] Request Handlers: urllib
[debug] Plugin directories: none
[debug] Loaded 1854 extractors

Usage: yt-dlp.cmd [OPTIONS] URL [URL...]

yt-dlp.cmd: error: You must provide at least one URL.
Type yt-dlp --help to see a list of all options.

I vaguely remember that there is a preferred Python option to use but forget what :(
3
Applications / Re: FM2
« Last post by David Graser on Today at 12:03:12 am »
Loooking at different bitmaps for fm2

Found in theTrunk >Bipmaps folder

Zip inudes the original pmap and the possiby 3 alternatives

Gave the opencont.bmp a little color
4
Applications / Media downloader
« Last post by Remy on January 15, 2026, 10:35:02 pm »
Hi!

I just tried to give a try to the media downloader.
This one isn't working for me,  which yt-dlp version or download link is needed ?
I found having it into the correct path but it will not run and I kow that recent yt-dlp requires a high python3 version !

Here are messages:
[media-downloader] Failed to find executable "bsdtar"
[media-downloader] Error, executable to backend "bsdtar" could not be found
[media-downloader] *************************************************************
[media-downloader] To Disable These Checks, Do The Following:-
[media-downloader] 1. Go To "Configure" Tab.
[media-downloader] 2. Go To "General Options" Sub Tab.
[media-downloader] 3. Click "Actions At StartUp" Menu.
[media-downloader] 4. Select "Do Nothing".
[media-downloader] *************************************************************
[media-downloader] Download Path: W:/Home/Downloads
[media-downloader] App Data Path: W:/Home/.local/share/media-downloader
[media-downloader] *************************************************************
[media-downloader] Checking installed version of yt-dlp
[media-downloader] *************************************************************
[media-downloader] Failed to find version information, make sure "yt-dlp" is installed and works properly
[media-downloader] Cmd: "W:/Home/.local/share/media-downloader/bin/yt-dlp" "--version"
[media-downloader] Exit Code: 127
[media-downloader] Exit Status: Normal Exit
[media-downloader] Std Out: env: ��python3��: No such file or directory

[media-downloader] *************************************************************
[media-downloader] Start Downloading deno ... ... ...
[media-downloader] Download Failed: File Not Found

Thanks for your help.
Regards
5
Applications / Re: LibreCAD
« Last post by Michael on January 15, 2026, 08:22:01 pm »
Thanks for your tips. Both of them work :)

6
Internet / Re: Mypal68: A possible alternative browser?
« Last post by Dave Yeo on January 15, 2026, 07:38:58 pm »
Yes, cross-compiling is possible.
Currently OpenWatcom runs on Linux and Windows and can build OS/2 programs fine. The official OW is still 32 bit, but running on a 64 bit platform gives a full 4GB address range rather then the (if lucky) 3.5 GB or so on real hardware.
There is also Jiri's 64bit fork of OpenWatcom which should also work. I'm not sure if he has ported the latest OS/2 OW fixes to his fork so possibly it might not work quite as well as the official OW but will give endless memory for building.
The problem with GCC is we use a fork of GCC so that would have to be ported and we also use various OS/2 binaries when building, which would also need to be ported. And the whole build environment needs to exist on the 64 bit platform. Both Windows and Linux should be possible with Linux perhaps the best choice.
So in theory with some work, GCC and the EMX tools can be rebuilt on Linux etc with some work. These would still be 32 bit but have access to the full 4GB's of address range.
Porting to 64bit could also be done but would likely turn out harder, perhaps much harder as all the basic types double in size.
Power is getting shut off so I'll continue
Edit: Hydro is finished doing whatever they did at the pole and I've lost my train of thought.
Basically, an OS/2 developer environment needs to be ported, things arranged and such. Possible that perhaps OS/2 in a virtualbox or such and using Samba could work with the host system.
Big job that is possible if a knowledgeable developer spent a bunch of time.
7
General Discussion / Re: Hobbes is down
« Last post by Tom on January 15, 2026, 05:48:48 pm »
Is Hobbes down again?  I have been unable to access it.

At this moment it works.
8
Internet / Re: Mypal68: A possible alternative browser?
« Last post by Mathias on January 15, 2026, 04:36:01 pm »
Hmm... just a question out of curiosity.

> Often need the whole address range (VIRTUALADDRESSLIMIT=3072) to link.

Here's a naive question from a non-developer: Would cross compiling be a solution?

I have seen that you can use dist-cc on 64bit Linux to build ARM software on an x86_64 compiler.
On Gentoo Linux I have used dist-cc on a 64bit machine to build 32bit software on an x86_64 compiler for that other 32bit machine.
I have seen that you can build Windows NT executables with your Watcom OS/2 software. Would that also work the other way around? Compile a 32bit OS/2 application on a 64bit Windows 11 GCC *for* OS/2?

Let's say you have a 64bit machine with a huuuge ammount of memory. In my naive thought, wouldn't that mean, you could utilise as much memory as 64bit adressing would allow, and cross-compile a 32bit application, that (once compiled) is working within its 32bit memory range? - And if so.. then may the target not be a Windows executable, but OS/2?

I mean if compiling and linking needs 64 bit adressing, since stuff grew so huge over the years.. okay.. be it. But running the application later .... does that imply to have a 64bit environment also? Because if not, we could have all that big stuff on 32bit also. - And if that could be compiled then for OS/2 also on that 64bit machine... then this whole memory thing (while compiling and linking) would be solved.

Mathias
9
General Discussion / Re: Hobbes is down
« Last post by David Graser on January 15, 2026, 04:20:04 pm »
Is Hobbes down again?  I have been unable to access it.
10
Applications / Re: FM2
« Last post by David Graser on January 15, 2026, 04:11:02 pm »
Here is a tip when selecting the bitmap toolbar quicklist.

To list all the toolbar selections, bring up the quicklists if not present by clicking on the lower right corner quicklist button

This should bring up the Toolbars box in the upper right of FM2.

Click on the toolbars down arrow and the drop down list appears.

Instead of selecting one of the toolbar list, select the open area below the list.  This will result in all toolbar bmps showing at the top instead of a select few.

When done, to close the toolbar quicklist, go to the bottom right corner again and select the icon.  This hides the selection list.
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